Showing posts with label league of legends news. Show all posts
Showing posts with label league of legends news. Show all posts

Friday, July 27, 2012

Diana Scorn of the Moon




The tide of battle is turning, summoners. With ceaseless aggression, powered and protected by the lunar light, Diana, Scorn of the Moon, controls and chases her enemies through the battlefield, leaving them no sunlight for solace.

Diana’s high area of effect damage and defensive abilities make her an ideal jungler. Pale Cascade creates three orbiting spheres that detonate and deal damage to any enemy that comes close, while protecting her with a shield that absorbs any incoming damage. If all three orbs are detonated, the shield effect is refreshed, allowing her to absorb even more punishment. This destructive shield, combined with a cleaving attack from her passive, Moonsilver Blade, helps her deal out significant damage to multiple targets as she quickly tears through jungle camps.

Drawing power from the moon, Diana’s kit revolves around her use of Moonlight to prep her enemies for an incoming attack. The breakneck pace of Diana’s gameplay and her relentless chasing potential are driven by the interplay between Crescent Strike and her ultimate ability, Lunar Rush. A unique curved skillshot, Crescent Strike unleashes lunar energy in an arc, damaging any enemies in its path and simultaneously afflicting them with Moonlight. Casting Lunar Rush to teleport to an enemy afflicted by Moonlight will reset the ability cooldown while consuming all active Moonlight debuffs. Judicious use of Moonlight combined with accurate casts of Crescent Strike gives Diana incredible mobility and sustained damage throughout a long fight. While using Lunar Rush only in combination with Moonlight will give Diana the highest damage output over time, you may make a judgment call and accept the longer cooldown to either directly rush a vulnerable target or double tap a Moonlight afflicted enemy for heavy burst damage.

Diana’s kit really comes together in a team fight. After initiating with Crescent Strike and Lunar Rush, she can follow up with Moonfall, drawing in and slowing all nearby enemies, holding them in range for Moonsilver Blade and Pale Cascade until Crescent Strike is ready again. The added durability of her shield helps her survive heavy damage, while the mobility of a Moonlight-enhanced ultimate helps her pursue and assassinate high-value targets. With the complex interplay of her abilities, Diana’s got the potential to control the jungle while executing quick ganks and threatening enemies in team fights.




Abilities:

Moonsilver Blade (Passive): Diana has increased Attack Speed. Every third strike cleaves nearby enemies for additional magic damage.

Crescent Strike: Diana swings her blade to unleash a bolt of lunar energy, afflicting enemies with Moonlight and dealing damage in an arc before exploding.

Pale Cascade: Diana creates three orbiting spheres that detonate on contact with enemies to deal damage in an area. She also gains a temporary shield that absorbs damage. This shield is refreshed if all three spheres detonate.

Moonfall: Diana draws in and slows all nearby enemies.

Lunar Rush (Ultimate): Diana teleports to an enemy and deals magic damage. Lunar Rush has no cooldown when used to teleport to a target afflicted with Moonlight.

Friday, July 13, 2012

Zyra, Rise of the Thorns



League of Legends - Zyra Art Spotlight







Abilities:




Queen of Thorns (Passive): Upon dying, Zyra transforms into a vengeful plant that fires one last shot before expiring.

Deadly Bloom: Zyra grows a bud at target location. After a brief delay it explodes, launching damaging thorns at all nearby enemies. If cast on a seed, Deadly Bloom grows a Thorn Spitter plant, which fires at enemies from afar
.
Rampant Growth: Zyra plants a seed, granting vision of an area for up to 30 seconds. Other spells cast on seeds will turn them into plants who fight for Zyra. 

Grasping Roots: Zyra sends forth vines through the ground to ensnare her target, dealing damage and rooting enemies they come across. If cast on a seed, Grasping Roots grows a Vine Lasher, whose short range attacks reduce enemy Movement Speed. 

Stranglethorns (Ultimate): Zyra summons a twisted thicket at her target location, dealing damage to enemies as it expands and knocking them airborne as it contracts. Plants in the area are enraged, increasing their Attack Speed.





Champion Preview - Zyra, the Rise of Thorns



Wildfire Zyra Skin Spotlight!

Tuesday, July 3, 2012

7-3 PBE Update Full Metal Jayce

Meet Jayce, the Defender of Tomorrow


Jayce
#1

#2


Full Metal Jayce
#1

#2

#3 Full Metal Jayce Skin Spotlight

Augmented Singed
#1

#2


Infernal Alistar
#1

#2

#3 Infernal Alistar

Glacial Malphite

#1 

#2


Credits/Source Surrender@20  Slushe  Tnomad

Friday, June 29, 2012

new news #6

1) EU Servers Finally patched yaaaaaay   \o.O/

              patch notes can be found here link

2) Today's hot fixes

-We have applied a hotfix to the game that addresses several bugs and issues. Here are the changes made:
-Fixed a bug that occasionally caused Baron to attack and cast at a faster rate
-Fixed a bug where some Champions were occasionally freezing during their jump abilities
-Fixed a bug that was causing various Champions to become stuck in walls
-Made a change that will reduce the number of disconnects and reconnects that players are experiencing
-Fixed a bug that was not allowing players to scroll using the middle mouse button
-Fixed a bug that was occasionally selecting the wrong set of Masteries when players used the “Edit” option
-Fixed a crash that occurred on the game loading screen


3) Aura Items Displaying Range on Mouse Over

Phreak commented , a few days ago, that having items with auras, such as Zeke's Herald or Aegis of the Legion,  display their ranges is "an improvement we have planned". A nice little quality of life change if you ask me!

Source link

Wednesday, June 27, 2012

100th Champion Jayce

Jayce


YouTube video of his abilities


 

Skills 

  • Q - To the Skies / Shock Blast
  • W - Static Field / Hyper Charge
  • E - Thundering Blow / Acceleration Gate
  • R - Deformation






  





Sunday, June 17, 2012

6/17/12 Patch Notes


PvP.net v1.61
  • Players can now earn unlimited rewards per day in Co-op vs. AI. After 180 minutes, rewards continue to be earned at 75% the normal rate.
  • Custom games now have a separate pool of 120 daily reward minutes that is no longer shared with Co-op vs. AI.
    • Only applies to Summoners level 15+. Lower level Summoners earn unlimited rewards per day.
  • Updated the IP reward forumula for Co-op vs. AI:
    • Games of medium to long length will yield larger rewards
    • Games of short length will yield smaller rewards
      • On Summoner's Rift, "short" is generally less than 24 minutes
      • On The Crystal Scar, "short" is generally less than 12 minutes
    • Players should see an increase in IP reward per game so long as they aren't quickly steamrolling the bots
  • The Tournament Draft Custom Game mode will now allow Summoners to pause the game
  • Dodging a Ranked Game will no longer result in loss of Elo but the time before you can join any queue again has greatly increased
  • Adjusted the way Elo is handled for newly formed ranked teams; many new teams will see their Elo increase as a result.
  • Normal Draft Mode (Please note that these additions were incorrectly stated in the Darius patch notes)
    • Normal draft has changed so that premade groups are not prioritized over solo players
      • Solo players have a 20% chance of being the team captain with banning powers and first pick, regardless of the premade status of the rest of the team
      • If a solo player is not team captain, the player will be given a random slot in the pick order
      • If players group up before a game, their host absorbs all of their chances, i.e. the host of a 4-man premade has an 80% chance to be captain
  • A feedback sound now plays when spending mastery points

League of Legends v1.0.0.141
Annie
  • Summon: Tibbers
    • Reactivating 'Summon: Tibbers' while the Bear is active now allows you to control your pet, similar to Alt+Right Clicking
    • You will also see a self-only targeting particle when using this ability, depicting what command your pet is following

Caitlyn
  • Yordle Snap Trap now properly ignores unit collision when placed

Corki
  • Missile Barrage
    • Missile Barrage's area of effect and particle are now properly centered around the point of impact
    • Missile Barrage's spell icon is now tinted when 'The Big One' is ready

Mordekaiser
  • Children of the Grave
    • Reactivating 'Children of the Grave' while the Ghost is active now allows you to control your pet, similar to Alt+Right Clicking
    • You will also see a self-only targeting particle when using this ability, depicting what command your pet is following

Nidalee
  • If Pounce's movement extends past Nidalee's current movement order location, that order will be cancelled (she will no longer automatically walk backwards to that point)

Riven
  • If Broken Wings' movement extends past Riven's current movement order location, that order will be cancelled (she will no longer automatically walk backwards to that point)

Rumble
  • Rumble now has a marker at 50 Heat to denote when he has reached the Danger Zone
  • Flamespitter is now more responsive especially while moving and turning
  • Electro-Harpoon now has a swirling icon overlay and a slight icon shift to denote the second shot

Shaco
  • Hallucinate
    • Reactivating 'Hallucinate' while the Clone is active now allows you to control your pet, similar to Alt+Right Clicking
    • You will also see a self-only targeting particle when using this ability, depicting what command your pet is following

Soraka
  • Fixed a bug where Wish would sometimes not grant assists

Tristana
  • Fixed a bug with Explosive Shot's passive not working correctly with Madred's Razors and Wriggle's Lantern

Warwick
  • Blood Scent
    • Warwick will now immediately gain the bonus of Blood Scent if he reduces a target’s health below 50%
    • Warwick will now immediately gain the bonus of Blood Scent when it is activated

Veigar
  • Event Horizon will now always correctly stun enemies who use dash abilities to pass through it

Viktor
  • Tuned Death Ray travel speeds and hitbox precision, especially when cast near walls
  • Fixed an issue where Chaos Storm could sometimes be cast twice

Yorick
  • Omen of Death
    • Reactivating 'Omen of Death' while the Ghoul is active now allows you to control your pet, similar to Alt+Right Clicking
    • You will also see a self-only targeting particle when using this ability, depicting what command your pet is following

Items
  • Mana Potion gold cost reduced to 35 from 40

Co-op vs. AI
  • Added Alistar Bot and Dr. Mundo Bot
  • Intermediate bots will now sell their Doran's items to buy an additional item after completing their builds
  • Beginner bots will no longer purchase elixirs
  • Updated several bots' item builds

General
  • Summoner’s Rift (Winter) has been disabled
  • Updated the Item Shop to display 8 build options for items, increased from 6
  • Circle portraits are now correctly aligned with team colored outlines during announcements
  • There is now new messaging to inform players that leaving games can result in temporary bans in League of Legends
  • Neutral Minion Camps now have new icons on the Minimap
  • Champions that have died now display an icon on the Minimap
  • Updated several Champion art assets including splash art and icons for various Akali, Alistar, Amumu, Caitlyn, Mundo, Jax, Renekton, Tristana, Teemo, Twisted Fate, Warwick, Xin Zhao, and Pantheon skins
  • Fixed several missing particles for various Champions


Source : link

Wednesday, June 13, 2012

pulsefire ezrael

Ezreal Revealed

Ezrael Splash


Pulsefire Armory LINK

other info about the skin :
  • New Voice Overs.
  • New Animations.
  • New Dance/Joke/Taunt.
  • New Spell effects for every spell.
  • New Appearance at levels 6, 11, and 16.
  • New Fly Animation ( after level 16 ).
  • New kill animations for minions and champions.
  •  New Profile Banner and Summoner Icon upon purchase.


the bad news - it will cost 3250 RP
the good news - during the first four days after his release it will be on 50% sale 
"To celebrate Pulsefire Ezreal’s landing in the League of Legends Store, we’ll be letting you take him home for less than the price of a Legendary Skin for the first four days after he’s released. You’ll be able to add Pulsefire Ezreal to your arsenal for 1625 RP – a full 50% off his base price. After the sale, he’ll return to his regular price of 3250 RP"



Saturday, June 9, 2012

possible ARAM mode for league of legends

ARAM mode on pbe server


Hey Dudes!

A little over a month ago, a number of developers and I participated in Riot’s first ever Thunderdome – a periodic, companywide event aimed at allowing developers to work on whatever they want. My team set out to make the Proving Grounds, our basic tutorial map, playable as full on 5v5. This is something I’ve wanted to do ever since I originally worked on the map, and with the help of some other devs (and a good bit of caffeine) we managed to get everything up and running. Everyone was pretty happy with how the effort turned out, and with the upcoming removal of Winter Summoner’s Rift we saw an opportunity to sneak the new map out by repurposing the same UI hooks.

In the next patch, the Proving Grounds map will be selectable in custom games. While we’ve been playtesting it internally as All Random (and lovin’ it) for quite some time now, all the pick options will be available – Blind Pick, Draft, and All Random – because we’re excited to see what variation you enjoy the most. We’d love to hear any feedback that you may have, as both RiotNome and myself will be providing support post release. Check it out and let us know what you think!

Fellow Rioters who helped me sneak this out:
Bigbadabruin
chunkface
Drevarius
Kilmourz
RiotNome
Ponts
positron7
Riot Taco Storm
RiotTroyzilla
subninja
Veigar

source: link

some more hints :
ARAM/ARAB mode on Training grounds, 1375 starting gold, level 3 start


i don't even know where to begin

Scorched Earth Xerath















Scorched Earth Xerath Skin Spotlight



Jayce, potential new champion and Pulsefire Ezrael



















Foxfire Ahri












Foxfire Ahri skin spotlight